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Orc, Orc Warlord

Orc Warlord CR 6

Source Monster Codex pg. 170
XP 2,400
Orc barbarian 7
CE Medium humanoid (orc)
Init +2; Senses darkvision 60 ft.; Perception +8

Defense

AC 15, touch 11, flat-footed 13 (+4 armor, +1 deflection, +2 Dex, –2 rage)
hp 86 (7d12+35)
Fort +9, Ref +4, Will +2
Defensive Abilities ferocity, improved uncanny dodge, trap sense +2; DR 1/—
Weaknesses light sensitivity

Offense

Speed 30 ft.
Melee +1 falchion +14/+9 (2d4+10/18–20), bite +8 (1d4+3) or mwk shortspear +14/+9 (1d6+9)
Ranged javelin +9/+4 (1d6+6)
Special Attacks rage (18 rounds/day), rage powers (animal fury, intimidating glare, strength surge +7)

Tactics

Before Combat The warlord rages before combat.

Statistics

Str 23, Dex 14, Con 18, Int 8, Wis 6, Cha 10
Base Atk +7; CMB +13; CMD 24
Feats Ferocious ActionARG, Intimidating Prowess, Quick Draw, Resolute RagerARG
Skills Intimidate +16, Perception +8, Sense Motive +5
Languages Common, Orc
SQ fast movement, weapon familiarity
Combat Gear potion of bull’s strength, potion of cure serious wounds; Other Gear mwk hide armor, +1 falchion, javelins (10), mwk shortspear, ring of protection +1, 99 gp

Ecology

Environment temperate hills, mountains, or underground

Description

Leadership of an orc tribe or horde falls not to the smartest or most canny, but to the strongest.

Creatures in "Orc" Category

NameCR
Gorthek7
Gorthek Rider6
Orc1/3
Orc Chieftain9
Orc Lieutenant4
Orc Mystic2
Orc Scout5
Orc Sergeant2
Orc Thug3
Orc War Drummer3
Orc Warlord6
Orc Witch Doctor8